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	<title>Objectives - Revision history</title>
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	<updated>2026-06-06T01:24:42Z</updated>
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		<id>https://wiki.ercim.eu/wg/MTE/index.php?title=Objectives&amp;diff=7&amp;oldid=prev</id>
		<title>Vonolfen: New page: ===Aims &amp; Goals===  The aim is to realise interactive technologies to create a comprehensive network delivery mechanisms and open reference architecture for a completely new intelligent an...</title>
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		<updated>2012-02-19T14:24:49Z</updated>

		<summary type="html">&lt;p&gt;New page: ===Aims &amp;amp; Goals===  The aim is to realise interactive technologies to create a comprehensive network delivery mechanisms and open reference architecture for a completely new intelligent an...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Aims &amp;amp; Goals===&lt;br /&gt;
&lt;br /&gt;
The aim is to realise interactive technologies to create a comprehensive network delivery mechanisms and open reference architecture for a completely new intelligent and dynamically adaptive application value chain. &lt;br /&gt;
&lt;br /&gt;
===In a Nutshell===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Media Technology &amp;amp; Edutainment in a nutshell seeks innovative ways to merge human-computer interaction holistic design in the area of novel context or location-aware interfaces (mobile, ubiquitous, multimodal, mixed reality) as well as creating and implementing solutions and middleware with digital broadcasting &amp;amp; networking as the underpinning platforms. &lt;br /&gt;
&lt;br /&gt;
The final objective is to contribute to technology development efforts by deepening our understanding of human and technological issues relevant in the use as well as creation of new technologies. &lt;br /&gt;
&lt;br /&gt;
===Addressed Thematics===&lt;br /&gt;
&lt;br /&gt;
To excel in the area of Media Technology &amp;amp; Edutainment one requires acquiring extensive and continuously evolving knowledge in various thematic such as:&lt;br /&gt;
&lt;br /&gt;
* synchronous and asynchronous middleware communications&lt;br /&gt;
&lt;br /&gt;
* publish/subscribe mechanisms&lt;br /&gt;
&lt;br /&gt;
* data synchronization&lt;br /&gt;
&lt;br /&gt;
* context-aware systems&lt;br /&gt;
&lt;br /&gt;
* peer-to-peer content dissemination and delivery&lt;br /&gt;
&lt;br /&gt;
* etc.&lt;br /&gt;
&lt;br /&gt;
===Technological Fields===&lt;br /&gt;
&lt;br /&gt;
Therefore we divided these themes into the following major technological fields:&lt;br /&gt;
&lt;br /&gt;
* Edutainment Systems &amp;amp; applications (products &amp;amp; standards)&lt;br /&gt;
&lt;br /&gt;
* Interactive Games (Using AR &amp;amp; VR)&lt;br /&gt;
&lt;br /&gt;
* New Broadcasting Formats&lt;br /&gt;
&lt;br /&gt;
* Transmedia Systems (one content different platforms i.e. Mobile, PC, Interactive TV)&lt;br /&gt;
&lt;br /&gt;
* 3D Media &amp;amp; Broadcasting (TV &amp;amp; Cinema)&lt;br /&gt;
&lt;br /&gt;
* Interactive Advertising&lt;br /&gt;
&lt;br /&gt;
* Media Analysis (Metadata Creation, Retrieval and Storage)&lt;br /&gt;
&lt;br /&gt;
* Citizen Media Application&lt;/div&gt;</summary>
		<author><name>Vonolfen</name></author>
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